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SkCanvas Class Reference

A Canvas encapsulates all of the state about drawing into a device (bitmap). More...

#include <SkCanvas.h>

Inheritance diagram for SkCanvas:
SkRefCnt SkRefCntBase

Classes

class  AutoValidateClip
 
struct  Lattice
 Specifies coordinates to divide a bitmap into (xCount*yCount) rects. More...
 
class  LayerIter
 After calling saveLayer(), there can be any number of devices that make up the top-most drawing area. More...
 
struct  SaveLayerRec
 

Public Types

enum  { kIsOpaque_SaveLayerFlag = 1 << 0, kPreserveLCDText_SaveLayerFlag = 1 << 1 }
 
enum  PointMode { kPoints_PointMode, kLines_PointMode, kPolygon_PointMode }
 
enum  SrcRectConstraint { kStrict_SrcRectConstraint, kFast_SrcRectConstraint }
 Controls the behavior at the edge of the src-rect, when specified in drawImageRect, trading off speed for exactness. More...
 
enum  VertexMode { kTriangles_VertexMode, kTriangleStrip_VertexMode, kTriangleFan_VertexMode }
 
typedef uint32_t SaveLayerFlags
 
typedef SkCanvasClipVisitor ClipVisitor
 

Public Member Functions

 SkCanvas ()
 Creates an empty canvas with no backing device/pixels, and zero dimensions.
 
 SkCanvas (int width, int height, const SkSurfaceProps *=NULL)
 Creates a canvas of the specified dimensions, but explicitly not backed by any device/pixels. More...
 
 SkCanvas (SkBaseDevice *device)
 Construct a canvas with the specified device to draw into. More...
 
 SkCanvas (const SkBitmap &bitmap)
 Construct a canvas with the specified bitmap to draw into. More...
 
 SkCanvas (const SkBitmap &bitmap, const SkSurfaceProps &props)
 Construct a canvas with the specified bitmap to draw into. More...
 
SkMetaDatagetMetaData ()
 
SkImageInfo imageInfo () const
 Return ImageInfo for this canvas. More...
 
bool getProps (SkSurfaceProps *) const
 If the canvas is backed by pixels (cpu or gpu), this writes a copy of the SurfaceProps for the canvas to the location supplied by the caller, and returns true. More...
 
void flush ()
 Trigger the immediate execution of all pending draw operations. More...
 
virtual SkISize getBaseLayerSize () const
 Gets the size of the base or root layer in global canvas coordinates. More...
 
SkISize getDeviceSize () const
 DEPRECATED: call getBaseLayerSize.
 
SkBaseDevicegetDevice_just_for_deprecated_compatibility_testing () const
 
sk_sp< SkSurfacemakeSurface (const SkImageInfo &, const SkSurfaceProps *=nullptr)
 Create a new surface matching the specified info, one that attempts to be maximally compatible when used with this canvas. More...
 
GrContextgetGrContext ()
 Return the GPU context of the device that is associated with the canvas. More...
 
void * accessTopLayerPixels (SkImageInfo *info, size_t *rowBytes, SkIPoint *origin=NULL)
 If the canvas has writable pixels in its top layer (and is not recording to a picture or other non-raster target) and has direct access to its pixels (i.e. More...
 
bool peekPixels (SkPixmap *)
 If the canvas has readable pixels in its base layer (and is not recording to a picture or other non-raster target) and has direct access to its pixels (i.e. More...
 
bool readPixels (const SkImageInfo &dstInfo, void *dstPixels, size_t dstRowBytes, int srcX, int srcY)
 Copy the pixels from the base-layer into the specified buffer (pixels + rowBytes), converting them into the requested format (SkImageInfo). More...
 
bool readPixels (SkBitmap *bitmap, int srcX, int srcY)
 Helper for calling readPixels(info, ...). More...
 
bool readPixels (const SkIRect &srcRect, SkBitmap *bitmap)
 Helper for allocating pixels and then calling readPixels(info, ...). More...
 
bool writePixels (const SkImageInfo &, const void *pixels, size_t rowBytes, int x, int y)
 This method affects the pixels in the base-layer, and operates in pixel coordinates, ignoring the matrix and clip. More...
 
bool writePixels (const SkBitmap &bitmap, int x, int y)
 Helper for calling writePixels(info, ...) by passing its pixels and rowbytes. More...
 
int save ()
 This call saves the current matrix, clip, and drawFilter, and pushes a copy onto a private stack. More...
 
int saveLayer (const SkRect *bounds, const SkPaint *paint)
 This behaves the same as save(), but in addition it allocates an offscreen bitmap. More...
 
int saveLayer (const SkRect &bounds, const SkPaint *paint)
 
int saveLayerPreserveLCDTextRequests (const SkRect *bounds, const SkPaint *paint)
 Temporary name. More...
 
int saveLayerAlpha (const SkRect *bounds, U8CPU alpha)
 This behaves the same as save(), but in addition it allocates an offscreen bitmap. More...
 
int saveLayer (const SaveLayerRec &)
 
void restore ()
 This call balances a previous call to save(), and is used to remove all modifications to the matrix/clip/drawFilter state since the last save call. More...
 
int getSaveCount () const
 Returns the number of matrix/clip states on the SkCanvas' private stack. More...
 
void restoreToCount (int saveCount)
 Efficient way to pop any calls to save() that happened after the save count reached saveCount. More...
 
void translate (SkScalar dx, SkScalar dy)
 Preconcat the current matrix with the specified translation. More...
 
void scale (SkScalar sx, SkScalar sy)
 Preconcat the current matrix with the specified scale. More...
 
void rotate (SkScalar degrees)
 Preconcat the current matrix with the specified rotation about the origin. More...
 
void rotate (SkScalar degrees, SkScalar px, SkScalar py)
 Preconcat the current matrix with the specified rotation about a given point. More...
 
void skew (SkScalar sx, SkScalar sy)
 Preconcat the current matrix with the specified skew. More...
 
void concat (const SkMatrix &matrix)
 Preconcat the current matrix with the specified matrix. More...
 
void setMatrix (const SkMatrix &matrix)
 Replace the current matrix with a copy of the specified matrix. More...
 
void resetMatrix ()
 Helper for setMatrix(identity). More...
 
void clipRect (const SkRect &rect, SkRegion::Op op=SkRegion::kIntersect_Op, bool doAntiAlias=false)
 Modify the current clip with the specified rectangle. More...
 
void clipRRect (const SkRRect &rrect, SkRegion::Op op=SkRegion::kIntersect_Op, bool doAntiAlias=false)
 Modify the current clip with the specified SkRRect. More...
 
void clipPath (const SkPath &path, SkRegion::Op op=SkRegion::kIntersect_Op, bool doAntiAlias=false)
 Modify the current clip with the specified path. More...
 
void setAllowSoftClip (bool allow)
 EXPERIMENTAL – only used for testing Set to false to force clips to be hard, even if doAntiAlias=true is passed to clipRect or clipPath.
 
void setAllowSimplifyClip (bool allow)
 EXPERIMENTAL – only used for testing Set to simplify clip stack using path ops.
 
void clipRegion (const SkRegion &deviceRgn, SkRegion::Op op=SkRegion::kIntersect_Op)
 Modify the current clip with the specified region. More...
 
void setClipRegion (const SkRegion &deviceRgn)
 Helper for clipRegion(rgn, kReplace_Op). More...
 
bool quickReject (const SkRect &rect) const
 Return true if the specified rectangle, after being transformed by the current matrix, would lie completely outside of the current clip. More...
 
bool quickReject (const SkPath &path) const
 Return true if the specified path, after being transformed by the current matrix, would lie completely outside of the current clip. More...
 
virtual bool getClipBounds (SkRect *bounds) const
 Return the bounds of the current clip (in local coordinates) in the bounds parameter, and return true if it is non-empty. More...
 
virtual bool getClipDeviceBounds (SkIRect *bounds) const
 Return the bounds of the current clip, in device coordinates; returns true if non-empty. More...
 
void drawARGB (U8CPU a, U8CPU r, U8CPU g, U8CPU b, SkXfermode::Mode mode=SkXfermode::kSrcOver_Mode)
 Fill the entire canvas' bitmap (restricted to the current clip) with the specified ARGB color, using the specified mode. More...
 
void drawColor (SkColor color, SkXfermode::Mode mode=SkXfermode::kSrcOver_Mode)
 Fill the entire canvas' bitmap (restricted to the current clip) with the specified color and mode. More...
 
void clear (SkColor color)
 Helper method for drawing a color in SRC mode, completely replacing all the pixels in the current clip with this color.
 
void discard ()
 This makes the contents of the canvas undefined. More...
 
void drawPaint (const SkPaint &paint)
 Fill the entire canvas (restricted to the current clip) with the specified paint. More...
 
void drawPoints (PointMode mode, size_t count, const SkPoint pts[], const SkPaint &paint)
 Draw a series of points, interpreted based on the PointMode mode. More...
 
void drawPoint (SkScalar x, SkScalar y, const SkPaint &paint)
 Helper method for drawing a single point. More...
 
void drawPoint (SkScalar x, SkScalar y, SkColor color)
 Draws a single pixel in the specified color. More...
 
void drawLine (SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint &paint)
 Draw a line segment with the specified start and stop x,y coordinates, using the specified paint. More...
 
void drawRect (const SkRect &rect, const SkPaint &paint)
 Draw the specified rectangle using the specified paint. More...
 
void drawIRect (const SkIRect &rect, const SkPaint &paint)
 Draw the specified rectangle using the specified paint. More...
 
void drawRectCoords (SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, const SkPaint &paint)
 Draw the specified rectangle using the specified paint. More...
 
void drawOval (const SkRect &oval, const SkPaint &)
 Draw the specified oval using the specified paint. More...
 
void drawRRect (const SkRRect &rrect, const SkPaint &paint)
 Draw the specified RRect using the specified paint The rrect will be filled or stroked based on the Style in the paint. More...
 
void drawDRRect (const SkRRect &outer, const SkRRect &inner, const SkPaint &)
 Draw the annulus formed by the outer and inner rrects. More...
 
void drawCircle (SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint &paint)
 Draw the specified circle using the specified paint. More...
 
void drawArc (const SkRect &oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint &paint)
 Draw the specified arc, which will be scaled to fit inside the specified oval. More...
 
void drawRoundRect (const SkRect &rect, SkScalar rx, SkScalar ry, const SkPaint &paint)
 Draw the specified round-rect using the specified paint. More...
 
void drawPath (const SkPath &path, const SkPaint &paint)
 Draw the specified path using the specified paint. More...
 
void drawImage (const SkImage *image, SkScalar left, SkScalar top, const SkPaint *paint=NULL)
 Draw the specified image, with its top/left corner at (x,y), using the specified paint, transformed by the current matrix. More...
 
void drawImage (const sk_sp< SkImage > &image, SkScalar left, SkScalar top, const SkPaint *paint=NULL)
 
void drawImageRect (const SkImage *image, const SkRect &src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint constraint=kStrict_SrcRectConstraint)
 Draw the specified image, scaling and translating so that it fills the specified dst rect. More...
 
void drawImageRect (const SkImage *image, const SkIRect &isrc, const SkRect &dst, const SkPaint *paint, SrcRectConstraint=kStrict_SrcRectConstraint)
 
void drawImageRect (const SkImage *image, const SkRect &dst, const SkPaint *paint, SrcRectConstraint=kStrict_SrcRectConstraint)
 
void drawImageRect (const sk_sp< SkImage > &image, const SkRect &src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint constraint=kStrict_SrcRectConstraint)
 
void drawImageRect (const sk_sp< SkImage > &image, const SkIRect &isrc, const SkRect &dst, const SkPaint *paint, SrcRectConstraint cons=kStrict_SrcRectConstraint)
 
void drawImageRect (const sk_sp< SkImage > &image, const SkRect &dst, const SkPaint *paint, SrcRectConstraint cons=kStrict_SrcRectConstraint)
 
void drawImageNine (const SkImage *, const SkIRect &center, const SkRect &dst, const SkPaint *paint=nullptr)
 Draw the image stretched differentially to fit into dst. More...
 
void drawImageNine (const sk_sp< SkImage > &image, const SkIRect &center, const SkRect &dst, const SkPaint *paint=nullptr)
 
void drawBitmap (const SkBitmap &bitmap, SkScalar left, SkScalar top, const SkPaint *paint=NULL)
 Draw the specified bitmap, with its top/left corner at (x,y), using the specified paint, transformed by the current matrix. More...
 
void drawBitmapRect (const SkBitmap &bitmap, const SkRect &src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint=kStrict_SrcRectConstraint)
 Draw the specified bitmap, scaling and translating so that it fills the specified dst rect. More...
 
void drawBitmapRect (const SkBitmap &bitmap, const SkIRect &isrc, const SkRect &dst, const SkPaint *paint, SrcRectConstraint=kStrict_SrcRectConstraint)
 
void drawBitmapRect (const SkBitmap &bitmap, const SkRect &dst, const SkPaint *paint, SrcRectConstraint=kStrict_SrcRectConstraint)
 
void drawBitmapNine (const SkBitmap &bitmap, const SkIRect &center, const SkRect &dst, const SkPaint *paint=NULL)
 Draw the bitmap stretched or shrunk differentially to fit into dst. More...
 
void drawBitmapLattice (const SkBitmap &bitmap, const Lattice &lattice, const SkRect &dst, const SkPaint *paint=nullptr)
 Draw the bitmap stretched or shrunk differentially to fit into dst. More...
 
void drawImageLattice (const SkImage *image, const Lattice &lattice, const SkRect &dst, const SkPaint *paint=nullptr)
 
void drawText (const void *text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint &paint)
 Draw the text, with origin at (x,y), using the specified paint. More...
 
void drawPosText (const void *text, size_t byteLength, const SkPoint pos[], const SkPaint &paint)
 Draw the text, with each character/glyph origin specified by the pos[] array. More...
 
void drawPosTextH (const void *text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint &paint)
 Draw the text, with each character/glyph origin specified by the x coordinate taken from the xpos[] array, and the y from the constY param. More...
 
void drawTextOnPathHV (const void *text, size_t byteLength, const SkPath &path, SkScalar hOffset, SkScalar vOffset, const SkPaint &paint)
 Draw the text, with origin at (x,y), using the specified paint, along the specified path. More...
 
void drawTextOnPath (const void *text, size_t byteLength, const SkPath &path, const SkMatrix *matrix, const SkPaint &paint)
 Draw the text, with origin at (x,y), using the specified paint, along the specified path. More...
 
void drawTextRSXform (const void *text, size_t byteLength, const SkRSXform[], const SkRect *cullRect, const SkPaint &paint)
 Draw the text with each character/glyph individually transformed by its xform. More...
 
void drawTextBlob (const SkTextBlob *blob, SkScalar x, SkScalar y, const SkPaint &paint)
 Draw the text blob, offset by (x,y), using the specified paint. More...
 
void drawTextBlob (const sk_sp< SkTextBlob > &blob, SkScalar x, SkScalar y, const SkPaint &paint)
 
void drawPicture (const SkPicture *picture)
 Draw the picture into this canvas. More...
 
void drawPicture (const sk_sp< SkPicture > &picture)
 
void drawPicture (const SkPicture *, const SkMatrix *matrix, const SkPaint *paint)
 Draw the picture into this canvas. More...
 
void drawPicture (const sk_sp< SkPicture > &picture, const SkMatrix *matrix, const SkPaint *paint)
 
void drawVertices (VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode *xmode, const uint16_t indices[], int indexCount, const SkPaint &paint)
 Draw the array of vertices, interpreted as triangles (based on mode). More...
 
void drawVertices (VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], const sk_sp< SkXfermode > &xmode, const uint16_t indices[], int indexCount, const SkPaint &paint)
 
void drawPatch (const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode *xmode, const SkPaint &paint)
 Draw a cubic coons patch. More...
 
void drawPatch (const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], const sk_sp< SkXfermode > &xmode, const SkPaint &paint)
 
void drawAtlas (const SkImage *atlas, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkXfermode::Mode, const SkRect *cullRect, const SkPaint *paint)
 Draw a set of sprites from the atlas. More...
 
void drawAtlas (const SkImage *atlas, const SkRSXform xform[], const SkRect tex[], int count, const SkRect *cullRect, const SkPaint *paint)
 
void drawAtlas (const sk_sp< SkImage > &atlas, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkXfermode::Mode mode, const SkRect *cull, const SkPaint *paint)
 
void drawAtlas (const sk_sp< SkImage > &atlas, const SkRSXform xform[], const SkRect tex[], int count, const SkRect *cullRect, const SkPaint *paint)
 
void drawDrawable (SkDrawable *drawable, const SkMatrix *=NULL)
 Draw the contents of this drawable into the canvas. More...
 
void drawDrawable (SkDrawable *, SkScalar x, SkScalar y)
 
void drawAnnotation (const SkRect &, const char key[], SkData *value)
 Send an "annotation" to the canvas. More...
 
void drawAnnotation (const SkRect &rect, const char key[], const sk_sp< SkData > &value)
 
virtual bool isClipEmpty () const
 Return true if the current clip is empty (i.e. More...
 
virtual bool isClipRect () const
 Returns true if the current clip is just a (non-empty) rectangle. More...
 
const SkMatrixgetTotalMatrix () const
 Return the current matrix on the canvas. More...
 
const SkClipStackgetClipStack () const
 Return the clip stack. More...
 
void replayClips (ClipVisitor *) const
 Replays the clip operations, back to front, that have been applied to the canvas, calling the appropriate method on the visitor for each clip. More...
 
GrDrawContextinternal_private_accessTopLayerDrawContext ()
 
void legacy_drawImageRect (const SkImage *image, const SkRect *src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint constraint=kStrict_SrcRectConstraint)
 
void legacy_drawBitmapRect (const SkBitmap &bitmap, const SkRect *src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint constraint=kStrict_SrcRectConstraint)
 
void temporary_internal_describeTopLayer (SkMatrix *matrix, SkIRect *clip_bounds)
 Returns CTM and clip bounds, translated from canvas coordinates to top layer coordinates.
 
- Public Member Functions inherited from SkRefCntBase
 SkRefCntBase ()
 Default construct, initializing the reference count to 1.
 
virtual ~SkRefCntBase ()
 Destruct, asserting that the reference count is 1.
 
int32_t getRefCnt () const
 Return the reference count. More...
 
void validate () const
 
bool unique () const
 May return true if the caller is the only owner. More...
 
void ref () const
 Increment the reference count. More...
 
void unref () const
 Decrement the reference count. More...
 

Static Public Member Functions

static SkCanvasNewRasterDirect (const SkImageInfo &, void *, size_t)
 Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the specified pixels. More...
 
static SkCanvasNewRasterDirectN32 (int width, int height, SkPMColor *pixels, size_t rowBytes)
 
static void Internal_Private_SetIgnoreSaveLayerBounds (bool)
 
static bool Internal_Private_GetIgnoreSaveLayerBounds ()
 
static void Internal_Private_SetTreatSpriteAsBitmap (bool)
 
static bool Internal_Private_GetTreatSpriteAsBitmap ()
 

Protected Types

enum  SaveLayerStrategy { kFullLayer_SaveLayerStrategy, kNoLayer_SaveLayerStrategy }
 
enum  ClipEdgeStyle { kHard_ClipEdgeStyle, kSoft_ClipEdgeStyle }
 

Protected Member Functions

SkBaseDevicegetDevice () const
 DEPRECATED. More...
 
virtual sk_sp< SkSurfaceonNewSurface (const SkImageInfo &, const SkSurfaceProps &)
 
virtual bool onPeekPixels (SkPixmap *)
 
virtual bool onAccessTopLayerPixels (SkPixmap *)
 
virtual SkImageInfo onImageInfo () const
 
virtual bool onGetProps (SkSurfaceProps *) const
 
virtual void onFlush ()
 
virtual void willSave ()
 
virtual SaveLayerStrategy getSaveLayerStrategy (const SaveLayerRec &)
 
virtual void willRestore ()
 
virtual void didRestore ()
 
virtual void didConcat (const SkMatrix &)
 
virtual void didSetMatrix (const SkMatrix &)
 
virtual void didTranslate (SkScalar dx, SkScalar dy)
 
virtual void onDrawAnnotation (const SkRect &, const char key[], SkData *value)
 
virtual void onDrawDRRect (const SkRRect &, const SkRRect &, const SkPaint &)
 
virtual void onDrawText (const void *text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint &paint)
 
virtual void onDrawPosText (const void *text, size_t byteLength, const SkPoint pos[], const SkPaint &paint)
 
virtual void onDrawPosTextH (const void *text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint &paint)
 
virtual void onDrawTextOnPath (const void *text, size_t byteLength, const SkPath &path, const SkMatrix *matrix, const SkPaint &paint)
 
virtual void onDrawTextRSXform (const void *text, size_t byteLength, const SkRSXform[], const SkRect *cullRect, const SkPaint &paint)
 
virtual void onDrawTextBlob (const SkTextBlob *blob, SkScalar x, SkScalar y, const SkPaint &paint)
 
virtual void onDrawPatch (const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode *xmode, const SkPaint &paint)
 
virtual void onDrawDrawable (SkDrawable *, const SkMatrix *)
 
virtual void onDrawPaint (const SkPaint &)
 
virtual void onDrawRect (const SkRect &, const SkPaint &)
 
virtual void onDrawOval (const SkRect &, const SkPaint &)
 
virtual void onDrawArc (const SkRect &, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint &)
 
virtual void onDrawRRect (const SkRRect &, const SkPaint &)
 
virtual void onDrawPoints (PointMode, size_t count, const SkPoint pts[], const SkPaint &)
 
virtual void onDrawVertices (VertexMode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode *, const uint16_t indices[], int indexCount, const SkPaint &)
 
virtual void onDrawAtlas (const SkImage *, const SkRSXform[], const SkRect[], const SkColor[], int count, SkXfermode::Mode, const SkRect *cull, const SkPaint *)
 
virtual void onDrawPath (const SkPath &, const SkPaint &)
 
virtual void onDrawImage (const SkImage *, SkScalar dx, SkScalar dy, const SkPaint *)
 
virtual void onDrawImageRect (const SkImage *, const SkRect *, const SkRect &, const SkPaint *, SrcRectConstraint)
 
virtual void onDrawImageNine (const SkImage *, const SkIRect &center, const SkRect &dst, const SkPaint *)
 
virtual void onDrawImageLattice (const SkImage *, const Lattice &lattice, const SkRect &dst, const SkPaint *)
 
virtual void onDrawBitmap (const SkBitmap &, SkScalar dx, SkScalar dy, const SkPaint *)
 
virtual void onDrawBitmapRect (const SkBitmap &, const SkRect *, const SkRect &, const SkPaint *, SrcRectConstraint)
 
virtual void onDrawBitmapNine (const SkBitmap &, const SkIRect &center, const SkRect &dst, const SkPaint *)
 
virtual void onDrawBitmapLattice (const SkBitmap &, const Lattice &lattice, const SkRect &dst, const SkPaint *)
 
virtual void onClipRect (const SkRect &rect, SkRegion::Op op, ClipEdgeStyle edgeStyle)
 
virtual void onClipRRect (const SkRRect &rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle)
 
virtual void onClipPath (const SkPath &path, SkRegion::Op op, ClipEdgeStyle edgeStyle)
 
virtual void onClipRegion (const SkRegion &deviceRgn, SkRegion::Op op)
 
virtual void onDiscard ()
 
virtual void onDrawPicture (const SkPicture *, const SkMatrix *, const SkPaint *)
 
virtual SkCanvascanvasForDrawIter ()
 
bool clipRectBounds (const SkRect *bounds, SaveLayerFlags, SkIRect *intersection, const SkImageFilter *imageFilter=NULL)
 
- Protected Member Functions inherited from SkRefCntBase
void internal_dispose_restore_refcnt_to_1 () const
 Allow subclasses to call this if they've overridden internal_dispose so they can reset fRefCnt before the destructor is called or if they choose not to call the destructor (e.g. More...
 

Private Types

enum  PrivateSaveLayerFlags { kDontClipToLayer_PrivateSaveLayerFlag = 1U << 31 }
 
enum  ShaderOverrideOpacity { kNone_ShaderOverrideOpacity, kOpaque_ShaderOverrideOpacity, kNotOpaque_ShaderOverrideOpacity }
 
enum  { kMCRecSize = 128, kMCRecCount = 32, kDeviceCMSize = 176 }
 
enum  InitFlags { kDefault_InitFlags = 0, kConservativeRasterClip_InitFlag = 1 << 0 }
 
typedef SkRefCnt INHERITED
 

Private Member Functions

SkBaseDevicegetTopDevice (bool updateMatrixClip=false) const
 saveLayer() can create another device (which is later drawn onto the previous device). More...
 
void predrawNotify (bool willOverwritesEntireSurface=false)
 
void predrawNotify (const SkRect *rect, const SkPaint *paint, ShaderOverrideOpacity)
 
void predrawNotify (const SkRect *rect, const SkPaint *paint, bool shaderOverrideIsOpaque)
 
SkSurface_Base * getSurfaceBase () const
 
void setSurfaceBase (SkSurface_Base *sb)
 
void updateDeviceCMCache ()
 
void doSave ()
 
void checkForDeferredSave ()
 
void internalSetMatrix (const SkMatrix &)
 
 SkCanvas (const SkIRect &bounds, InitFlags)
 
 SkCanvas (SkBaseDevice *device, InitFlags)
 
void resetForNextPicture (const SkIRect &bounds)
 
void setupDevice (SkBaseDevice *)
 
SkBaseDeviceinit (SkBaseDevice *, InitFlags)
 
SkIRect getTopLayerBounds () const
 Gets the bounds of the top level layer in global canvas coordinates. More...
 
void internalDrawBitmapRect (const SkBitmap &bitmap, const SkRect *src, const SkRect &dst, const SkPaint *paint, SrcRectConstraint)
 
void internalDrawPaint (const SkPaint &paint)
 
void internalSaveLayer (const SaveLayerRec &, SaveLayerStrategy)
 
void internalDrawDevice (SkBaseDevice *, int x, int y, const SkPaint *)
 
void internalSave ()
 
void internalRestore ()
 
const SkRegioninternal_private_getTotalClip () const
 
bool wouldOverwriteEntireSurface (const SkRect *, const SkPaint *, ShaderOverrideOpacity) const
 
bool canDrawBitmapAsSprite (SkScalar x, SkScalar y, int w, int h, const SkPaint &)
 Returns true if the paint's imagefilter can be invoked directly, without needed a layer.
 
void validateClip () const
 

Static Private Member Functions

static bool BoundsAffectsClip (SaveLayerFlags)
 
static SaveLayerFlags LegacySaveFlagsToSaveLayerFlags (uint32_t legacySaveFlags)
 
static void DrawDeviceWithFilter (SkBaseDevice *src, const SkImageFilter *filter, SkBaseDevice *dst, const SkMatrix &ctm, const SkClipStack *clipStack)
 
static void DrawRect (const SkDraw &draw, const SkPaint &paint, const SkRect &r, SkScalar textSize)
 
static void DrawTextDecorations (const SkDraw &draw, const SkPaint &paint, const char text[], size_t byteLength, SkScalar x, SkScalar y)
 

Private Attributes

SkAutoTUnref< SkClipStackfClipStack
 
SkDeque fMCStack
 
MCRec * fMCRec
 
intptr_t fMCRecStorage [kMCRecSize *kMCRecCount/sizeof(intptr_t)]
 
intptr_t fDeviceCMStorage [kDeviceCMSize/sizeof(intptr_t)]
 
const SkSurfaceProps fProps
 
int fSaveCount
 
SkMetaDatafMetaData
 
SkSurface_Base * fSurfaceBase
 
bool fDeviceCMDirty
 
bool fIsScaleTranslate
 Keep track of the device clip bounds and if the matrix is scale-translate. More...
 
SkRect fDeviceClipBounds
 
bool fAllowSoftClip
 
bool fAllowSimplifyClip
 
const bool fConservativeRasterClip
 

Friends

class SkSurface_Base
 
class SkSurface_Gpu
 
class SkDrawIter
 
class AutoDrawLooper
 
class SkLua
 
class SkDebugCanvas
 
class SkSurface_Raster
 
class SkRecorder
 
class SkLiteRecorder
 
class SkNoSaveLayerCanvas
 
class SkPictureImageFilter
 
class SkPictureRecord
 
class SkPicturePlayback
 
class SkCanvasStateUtils
 

Detailed Description

A Canvas encapsulates all of the state about drawing into a device (bitmap).

This includes a reference to the device itself, and a stack of matrix/clip values. For any given draw call (e.g. drawRect), the geometry of the object being drawn is transformed by the concatenation of all the matrices in the stack. The transformed geometry is clipped by the intersection of all of the clips in the stack.

While the Canvas holds the state of the drawing device, the state (style) of the object being drawn is held by the Paint, which is provided as a parameter to each of the draw() methods. The Paint holds attributes such as color, typeface, textSize, strokeWidth, shader (e.g. gradients, patterns), etc.

Member Enumeration Documentation

Enumerator
kPoints_PointMode 

drawPoints draws each point separately

kLines_PointMode 

drawPoints draws each pair of points as a line segment

kPolygon_PointMode 

drawPoints draws the array of points as a polygon

Enumerator
kNone_ShaderOverrideOpacity 

there is no overriding shader (bitmap or image)

kOpaque_ShaderOverrideOpacity 

the overriding shader is opaque

kNotOpaque_ShaderOverrideOpacity 

the overriding shader may not be opaque

Controls the behavior at the edge of the src-rect, when specified in drawImageRect, trading off speed for exactness.

When filtering is enabled (in the Paint), skia may need to sample in a neighborhood around the pixels in the image. If there is a src-rect specified, it is intended to restrict the pixels that will be read. However, for performance reasons, some implementations may slow down if they cannot read 1-pixel past the src-rect boundary at times.

This enum allows the caller to specify if such a 1-pixel "slop" will be visually acceptable. If it is, the caller should pass kFast, and it may result in a faster draw. If the src-rect must be strictly respected, the caller should pass kStrict.

Enumerator
kStrict_SrcRectConstraint 

If kStrict is specified, the implementation must respect the src-rect (if specified) strictly, and will never sample outside of those bounds during sampling even when filtering.

This may be slower than kFast.

kFast_SrcRectConstraint 

If kFast is specified, the implementation may sample outside of the src-rect (if specified) by half the width of filter.

This allows greater flexibility to the implementation and can make the draw much faster.

Constructor & Destructor Documentation

SkCanvas::SkCanvas ( int  width,
int  height,
const SkSurfaceProps = NULL 
)

Creates a canvas of the specified dimensions, but explicitly not backed by any device/pixels.

Typically this use used by subclasses who handle the draw calls in some other way.

SkCanvas::SkCanvas ( SkBaseDevice device)
explicit

Construct a canvas with the specified device to draw into.

Parameters
deviceSpecifies a device for the canvas to draw into.
SkCanvas::SkCanvas ( const SkBitmap bitmap)
explicit

Construct a canvas with the specified bitmap to draw into.

Parameters
bitmapSpecifies a bitmap for the canvas to draw into. Its structure are copied to the canvas.
SkCanvas::SkCanvas ( const SkBitmap bitmap,
const SkSurfaceProps props 
)

Construct a canvas with the specified bitmap to draw into.

Parameters
bitmapSpecifies a bitmap for the canvas to draw into. Its structure are copied to the canvas.
propsNew canvas surface properties.

Member Function Documentation

void* SkCanvas::accessTopLayerPixels ( SkImageInfo info,
size_t *  rowBytes,
SkIPoint origin = NULL 
)

If the canvas has writable pixels in its top layer (and is not recording to a picture or other non-raster target) and has direct access to its pixels (i.e.

they are in local RAM) return the address of those pixels, and if not null, return the ImageInfo, rowBytes and origin. The returned address is only valid while the canvas object is in scope and unchanged. Any API calls made on canvas (or its parent surface if any) will invalidate the returned address (and associated information).

On failure, returns NULL and the info, rowBytes, and origin parameters are ignored.

void SkCanvas::clipPath ( const SkPath path,
SkRegion::Op  op = SkRegion::kIntersect_Op,
bool  doAntiAlias = false 
)

Modify the current clip with the specified path.

Parameters
pathThe path to combine with the current clip
opThe region op to apply to the current clip
doAntiAliastrue if the clip should be antialiased
void SkCanvas::clipRect ( const SkRect rect,
SkRegion::Op  op = SkRegion::kIntersect_Op,
bool  doAntiAlias = false 
)

Modify the current clip with the specified rectangle.

Parameters
rectThe rect to combine with the current clip
opThe region op to apply to the current clip
doAntiAliastrue if the clip should be antialiased
void SkCanvas::clipRegion ( const SkRegion deviceRgn,
SkRegion::Op  op = SkRegion::kIntersect_Op 
)

Modify the current clip with the specified region.

Note that unlike clipRect() and clipPath() which transform their arguments by the current matrix, clipRegion() assumes its argument is already in device coordinates, and so no transformation is performed.

Parameters
deviceRgnThe region to apply to the current clip
opThe region op to apply to the current clip
void SkCanvas::clipRRect ( const SkRRect rrect,
SkRegion::Op  op = SkRegion::kIntersect_Op,
bool  doAntiAlias = false 
)

Modify the current clip with the specified SkRRect.

Parameters
rrectThe rrect to combine with the current clip
opThe region op to apply to the current clip
doAntiAliastrue if the clip should be antialiased
void SkCanvas::concat ( const SkMatrix matrix)

Preconcat the current matrix with the specified matrix.

Parameters
matrixThe matrix to preconcatenate with the current matrix
void SkCanvas::discard ( )
inline

This makes the contents of the canvas undefined.

Subsequent calls that require reading the canvas contents will produce undefined results. Examples include blending and readPixels. The actual implementation is backend- dependent and one legal implementation is to do nothing. This method ignores the current clip.

This function should only be called if the caller intends to subsequently draw to the canvas. The canvas may do real work at discard() time in order to optimize performance on subsequent draws. Thus, if you call this and then never draw to the canvas subsequently you may pay a perfomance penalty.

void SkCanvas::drawAnnotation ( const SkRect ,
const char  key[],
SkData value 
)

Send an "annotation" to the canvas.

The annotation is a key/value pair, where the key is a null-terminated utf8 string, and the value is a blob of data stored in an SkData (which may be null). The annotation is associated with the specified rectangle.

The caller still retains its ownership of the data (if any).

Note: on may canvas types, this information is ignored, but some canvases (e.g. recording a picture or drawing to a PDF document) will pass on this information.

void SkCanvas::drawArc ( const SkRect oval,
SkScalar  startAngle,
SkScalar  sweepAngle,
bool  useCenter,
const SkPaint paint 
)

Draw the specified arc, which will be scaled to fit inside the specified oval.

If the sweep angle is >= 360, then the oval is drawn completely. Note that this differs slightly from SkPath::arcTo, which treats the sweep angle mod 360.

Parameters
ovalThe bounds of oval used to define the shape of the arc.
startAngleStarting angle (in degrees) where the arc begins
sweepAngleSweep angle (in degrees) measured clockwise.
useCentertrue means include the center of the oval. For filling this will draw a wedge. False means just use the arc.
paintThe paint used to draw the arc
void SkCanvas::drawARGB ( U8CPU  a,
U8CPU  r,
U8CPU  g,
U8CPU  b,
SkXfermode::Mode  mode = SkXfermode::kSrcOver_Mode 
)

Fill the entire canvas' bitmap (restricted to the current clip) with the specified ARGB color, using the specified mode.

Parameters
athe alpha component (0..255) of the color to fill the canvas
rthe red component (0..255) of the color to fill the canvas
gthe green component (0..255) of the color to fill the canvas
bthe blue component (0..255) of the color to fill the canvas
modethe mode to apply the color in (defaults to SrcOver)
void SkCanvas::drawAtlas ( const SkImage atlas,
const SkRSXform  xform[],
const SkRect  tex[],
const SkColor  colors[],
int  count,
SkXfermode::Mode  ,
const SkRect cullRect,
const SkPaint paint 
)

Draw a set of sprites from the atlas.

Each is specified by a tex rectangle in the coordinate space of the atlas, and a corresponding xform which transforms the tex rectangle into a quad.

xform maps [0, 0, tex.width, tex.height] -> quad

The color array is optional. When specified, each color modulates the pixels in its corresponding quad (via the specified SkXfermode::Mode).

The cullRect is optional. When specified, it must be a conservative bounds of all of the resulting transformed quads, allowing the canvas to skip drawing if the cullRect does not intersect the current clip.

The paint is optional. If specified, its antialiasing, alpha, color-filter, image-filter and xfermode are used to affect each of the quads.

void SkCanvas::drawBitmap ( const SkBitmap bitmap,
SkScalar  left,
SkScalar  top,
const SkPaint paint = NULL 
)

Draw the specified bitmap, with its top/left corner at (x,y), using the specified paint, transformed by the current matrix.

Note: if the paint contains a maskfilter that generates a mask which extends beyond the bitmap's original width/height, then the bitmap will be drawn as if it were in a Shader with CLAMP mode. Thus the color outside of the original width/height will be the edge color replicated.

If a shader is present on the paint it will be ignored, except in the case where the bitmap is kAlpha_8_SkColorType. In that case, the color is generated by the shader.

Parameters
bitmapThe bitmap to be drawn
leftThe position of the left side of the bitmap being drawn
topThe position of the top side of the bitmap being drawn
paintThe paint used to draw the bitmap, or NULL
void SkCanvas::drawBitmapLattice ( const SkBitmap bitmap,
const Lattice lattice,
const SkRect dst,
const SkPaint paint = nullptr 
)

Draw the bitmap stretched or shrunk differentially to fit into dst.

Moving horizontally across the bitmap, alternating rects will be "scalable" (in the x-dimension) to fit into dst or must be left "fixed". The first rect is treated as "fixed", but it's possible to specify an empty first rect by making lattice.fXDivs[0] = 0.

The scale factor for all "scalable" rects will be the same, and may be greater than or less than 1 (meaning we can stretch or shrink). If the number of "fixed" pixels is greater than the width of the dst, we will collapse all of the "scalable" regions and appropriately downscale the "fixed" regions.

The same interpretation also applies to the y-dimension.

void SkCanvas::drawBitmapNine ( const SkBitmap bitmap,
const SkIRect center,
const SkRect dst,
const SkPaint paint = NULL 
)

Draw the bitmap stretched or shrunk differentially to fit into dst.

center is a rect within the bitmap, and logically divides the bitmap into 9 sections (3x3). For example, if the middle pixel of a [5x5] bitmap is the "center", then the center-rect should be [2, 2, 3, 3].

If the dst is >= the bitmap size, then...

  • The 4 corners are not stretched at all.
  • The sides are stretched in only one axis.
  • The center is stretched in both axes. Else, for each axis where dst < bitmap,
  • The corners shrink proportionally
  • The sides (along the shrink axis) and center are not drawn
void SkCanvas::drawBitmapRect ( const SkBitmap bitmap,
const SkRect src,
const SkRect dst,
const SkPaint paint,
SrcRectConstraint  = kStrict_SrcRectConstraint 
)

Draw the specified bitmap, scaling and translating so that it fills the specified dst rect.

If the src rect is non-null, only that subset of the bitmap is transformed and drawn.

Parameters
bitmapThe bitmap to be drawn
srcOptional: specify the subset of the bitmap to be drawn
dstThe destination rectangle where the scaled/translated bitmap will be drawn
paintThe paint used to draw the bitmap, or NULL
constraintControl the tradeoff between speed and exactness w.r.t. the src-rect.
void SkCanvas::drawCircle ( SkScalar  cx,
SkScalar  cy,
SkScalar  radius,
const SkPaint paint 
)

Draw the specified circle using the specified paint.

If radius is <= 0, then nothing will be drawn. The circle will be filled or framed based on the Style in the paint.

Parameters
cxThe x-coordinate of the center of the cirle to be drawn
cyThe y-coordinate of the center of the cirle to be drawn
radiusThe radius of the cirle to be drawn
paintThe paint used to draw the circle
void SkCanvas::drawColor ( SkColor  color,
SkXfermode::Mode  mode = SkXfermode::kSrcOver_Mode 
)

Fill the entire canvas' bitmap (restricted to the current clip) with the specified color and mode.

Parameters
colorthe color to draw with
modethe mode to apply the color in (defaults to SrcOver)
void SkCanvas::drawDrawable ( SkDrawable drawable,
const SkMatrix = NULL 
)

Draw the contents of this drawable into the canvas.

If the canvas is async (e.g. it is recording into a picture) then the drawable will be referenced instead, to have its draw() method called when the picture is finalized.

If the intent is to force the contents of the drawable into this canvas immediately, then drawable->draw(canvas) may be called.

void SkCanvas::drawDRRect ( const SkRRect outer,
const SkRRect inner,
const SkPaint  
)

Draw the annulus formed by the outer and inner rrects.

The results are undefined if the outer does not contain the inner.

void SkCanvas::drawImage ( const SkImage image,
SkScalar  left,
SkScalar  top,
const SkPaint paint = NULL 
)

Draw the specified image, with its top/left corner at (x,y), using the specified paint, transformed by the current matrix.

Parameters
imageThe image to be drawn
leftThe position of the left side of the image being drawn
topThe position of the top side of the image being drawn
paintThe paint used to draw the image, or NULL
void SkCanvas::drawImageNine ( const SkImage ,
const SkIRect center,
const SkRect dst,
const SkPaint paint = nullptr 
)

Draw the image stretched differentially to fit into dst.

center is a rect within the image, and logically divides the image into 9 sections (3x3). For example, if the middle pixel of a [5x5] image is the "center", then the center-rect should be [2, 2, 3, 3].

If the dst is >= the image size, then...

  • The 4 corners are not stretched at all.
  • The sides are stretched in only one axis.
  • The center is stretched in both axes. Else, for each axis where dst < image,
  • The corners shrink proportionally
  • The sides (along the shrink axis) and center are not drawn
void SkCanvas::drawImageRect ( const SkImage image,
const SkRect src,
const SkRect dst,
const SkPaint paint,
SrcRectConstraint  constraint = kStrict_SrcRectConstraint 
)

Draw the specified image, scaling and translating so that it fills the specified dst rect.

If the src rect is non-null, only that subset of the image is transformed and drawn.

Parameters
imageThe image to be drawn
srcOptional: specify the subset of the image to be drawn
dstThe destination rectangle where the scaled/translated image will be drawn
paintThe paint used to draw the image, or NULL
constraintControl the tradeoff between speed and exactness w.r.t. the src-rect.
void SkCanvas::drawIRect ( const SkIRect rect,
const SkPaint paint 
)
inline

Draw the specified rectangle using the specified paint.

The rectangle will be filled or framed based on the Style in the paint.

Parameters
rectThe rect to be drawn
paintThe paint used to draw the rect
void SkCanvas::drawLine ( SkScalar  x0,
SkScalar  y0,
SkScalar  x1,
SkScalar  y1,
const SkPaint paint 
)

Draw a line segment with the specified start and stop x,y coordinates, using the specified paint.

NOTE: since a line is always "framed", the paint's Style is ignored.

Parameters
x0The x-coordinate of the start point of the line
y0The y-coordinate of the start point of the line
x1The x-coordinate of the end point of the line
y1The y-coordinate of the end point of the line
paintThe paint used to draw the line
void SkCanvas::drawOval ( const SkRect oval,
const SkPaint  
)

Draw the specified oval using the specified paint.

The oval will be filled or framed based on the Style in the paint.

Parameters
ovalThe rectangle bounds of the oval to be drawn
paintThe paint used to draw the oval
void SkCanvas::drawPaint ( const SkPaint paint)

Fill the entire canvas (restricted to the current clip) with the specified paint.

Parameters
paintThe paint used to fill the canvas
void SkCanvas::drawPatch ( const SkPoint  cubics[12],
const SkColor  colors[4],
const SkPoint  texCoords[4],
SkXfermode xmode,
const SkPaint paint 
)

Draw a cubic coons patch.

Parameters
cubicspecifies the 4 bounding cubic bezier curves of a patch with clockwise order starting at the top left corner.
colorsspecifies the colors for the corners which will be bilerp across the patch, their order is clockwise starting at the top left corner.
texCoordsspecifies the texture coordinates that will be bilerp across the patch, their order is the same as the colors.
xmodespecifies how are the colors and the textures combined if both of them are present.
paintSpecifies the shader/texture if present.
void SkCanvas::drawPath ( const SkPath path,
const SkPaint paint 
)

Draw the specified path using the specified paint.

The path will be filled or framed based on the Style in the paint.

Parameters
pathThe path to be drawn
paintThe paint used to draw the path
void SkCanvas::drawPicture ( const SkPicture picture)
inline

Draw the picture into this canvas.

This method effective brackets the playback of the picture's draw calls with save/restore, so the state of this canvas will be unchanged after this call.

Parameters
pictureThe recorded drawing commands to playback into this canvas.
void SkCanvas::drawPicture ( const SkPicture ,
const SkMatrix matrix,
const SkPaint paint 
)

Draw the picture into this canvas.

If matrix is non-null, apply that matrix to the CTM when drawing this picture. This is logically equivalent to save/concat/drawPicture/restore

If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. This is logically equivalent to saveLayer(paint)/drawPicture/restore

void SkCanvas::drawPoint ( SkScalar  x,
SkScalar  y,
const SkPaint paint 
)

Helper method for drawing a single point.

See drawPoints() for a more details.

void SkCanvas::drawPoint ( SkScalar  x,
SkScalar  y,
SkColor  color 
)

Draws a single pixel in the specified color.

Parameters
xThe X coordinate of which pixel to draw
yThe Y coordiante of which pixel to draw
colorThe color to draw
void SkCanvas::drawPoints ( PointMode  mode,
size_t  count,
const SkPoint  pts[],
const SkPaint paint 
)

Draw a series of points, interpreted based on the PointMode mode.

For all modes, the count parameter is interpreted as the total number of points. For kLine mode, count/2 line segments are drawn. For kPoint mode, each point is drawn centered at its coordinate, and its size is specified by the paint's stroke-width. It draws as a square, unless the paint's cap-type is round, in which the points are drawn as circles. For kLine mode, each pair of points is drawn as a line segment, respecting the paint's settings for cap/join/width. For kPolygon mode, the entire array is drawn as a series of connected line segments. Note that, while similar, kLine and kPolygon modes draw slightly differently than the equivalent path built with a series of moveto, lineto calls, in that the path will draw all of its contours at once, with no interactions if contours intersect each other (think XOR xfermode). drawPoints always draws each element one at a time.

Parameters
modePointMode specifying how to draw the array of points.
countThe number of points in the array
ptsArray of points to draw
paintThe paint used to draw the points
void SkCanvas::drawPosText ( const void *  text,
size_t  byteLength,
const SkPoint  pos[],
const SkPaint paint 
)

Draw the text, with each character/glyph origin specified by the pos[] array.

The origin is interpreted by the Align setting in the paint.

Parameters
textThe text to be drawn
byteLengthThe number of bytes to read from the text parameter
posArray of positions, used to position each character
paintThe paint used for the text (e.g. color, size, style)
void SkCanvas::drawPosTextH ( const void *  text,
size_t  byteLength,
const SkScalar  xpos[],
SkScalar  constY,
const SkPaint paint 
)

Draw the text, with each character/glyph origin specified by the x coordinate taken from the xpos[] array, and the y from the constY param.

The origin is interpreted by the Align setting in the paint.

Parameters
textThe text to be drawn
byteLengthThe number of bytes to read from the text parameter
xposArray of x-positions, used to position each character
constYThe shared Y coordinate for all of the positions
paintThe paint used for the text (e.g. color, size, style)
void SkCanvas::drawRect ( const SkRect rect,
const SkPaint paint 
)

Draw the specified rectangle using the specified paint.

The rectangle will be filled or stroked based on the Style in the paint.

Parameters
rectThe rect to be drawn
paintThe paint used to draw the rect
void SkCanvas::drawRectCoords ( SkScalar  left,
SkScalar  top,
SkScalar  right,
SkScalar  bottom,
const SkPaint paint 
)

Draw the specified rectangle using the specified paint.

The rectangle will be filled or framed based on the Style in the paint.

Parameters
leftThe left side of the rectangle to be drawn
topThe top side of the rectangle to be drawn
rightThe right side of the rectangle to be drawn
bottomThe bottom side of the rectangle to be drawn
paintThe paint used to draw the rect
void SkCanvas::drawRoundRect ( const SkRect rect,
SkScalar  rx,
SkScalar  ry,
const SkPaint paint 
)

Draw the specified round-rect using the specified paint.

The round-rect will be filled or framed based on the Style in the paint.

Parameters
rectThe rectangular bounds of the roundRect to be drawn
rxThe x-radius of the oval used to round the corners
ryThe y-radius of the oval used to round the corners
paintThe paint used to draw the roundRect
void SkCanvas::drawRRect ( const SkRRect rrect,
const SkPaint paint 
)

Draw the specified RRect using the specified paint The rrect will be filled or stroked based on the Style in the paint.

Parameters
rrectThe round-rect to draw
paintThe paint used to draw the round-rect
void SkCanvas::drawText ( const void *  text,
size_t  byteLength,
SkScalar  x,
SkScalar  y,
const SkPaint paint 
)

Draw the text, with origin at (x,y), using the specified paint.

The origin is interpreted based on the Align setting in the paint.

Parameters
textThe text to be drawn
byteLengthThe number of bytes to read from the text parameter
xThe x-coordinate of the origin of the text being drawn
yThe y-coordinate of the origin of the text being drawn
paintThe paint used for the text (e.g. color, size, style)
void SkCanvas::drawTextBlob ( const SkTextBlob blob,
SkScalar  x,
SkScalar  y,
const SkPaint paint 
)

Draw the text blob, offset by (x,y), using the specified paint.

Parameters
blobThe text blob to be drawn
xThe x-offset of the text being drawn
yThe y-offset of the text being drawn
paintThe paint used for the text (e.g. color, size, style)
void SkCanvas::drawTextOnPath ( const void *  text,
size_t  byteLength,
const SkPath path,
const SkMatrix matrix,
const SkPaint paint 
)

Draw the text, with origin at (x,y), using the specified paint, along the specified path.

The paint's Align setting determins where along the path to start the text.

Parameters
textThe text to be drawn
byteLengthThe number of bytes to read from the text parameter
pathThe path the text should follow for its baseline
matrix(may be null) Applied to the text before it is mapped onto the path
paintThe paint used for the text
void SkCanvas::drawTextOnPathHV ( const void *  text,
size_t  byteLength,
const SkPath path,
SkScalar  hOffset,
SkScalar  vOffset,
const SkPaint paint 
)

Draw the text, with origin at (x,y), using the specified paint, along the specified path.

The paint's Align setting determins where along the path to start the text.

Parameters
textThe text to be drawn
byteLengthThe number of bytes to read from the text parameter
pathThe path the text should follow for its baseline
hOffsetThe distance along the path to add to the text's starting position
vOffsetThe distance above(-) or below(+) the path to position the text
paintThe paint used for the text
void SkCanvas::drawTextRSXform ( const void *  text,
size_t  byteLength,
const SkRSXform  [],
const SkRect cullRect,
const SkPaint paint 
)

Draw the text with each character/glyph individually transformed by its xform.

If cullRect is not null, it is a conservative bounds of what will be drawn taking into account the xforms and the paint, and will be used to accelerate culling.

void SkCanvas::drawVertices ( VertexMode  vmode,
int  vertexCount,
const SkPoint  vertices[],
const SkPoint  texs[],
const SkColor  colors[],
SkXfermode xmode,
const uint16_t  indices[],
int  indexCount,
const SkPaint paint 
)

Draw the array of vertices, interpreted as triangles (based on mode).

If both textures and vertex-colors are NULL, it strokes hairlines with the paint's color. This behavior is a useful debugging mode to visualize the mesh.

Parameters
vmodeHow to interpret the array of vertices
vertexCountThe number of points in the vertices array (and corresponding texs and colors arrays if non-null)
verticesArray of vertices for the mesh
texsMay be null. If not null, specifies the coordinate in texture space (not uv space) for each vertex.
colorsMay be null. If not null, specifies a color for each vertex, to be interpolated across the triangle.
xmodeUsed if both texs and colors are present. In this case the colors are combined with the texture using mode, before being drawn using the paint. If mode is null, then kModulate_Mode is used.
indicesIf not null, array of indices to reference into the vertex (texs, colors) array.
indexCountnumber of entries in the indices array (if not null)
paintSpecifies the shader/texture if present.
void SkCanvas::flush ( )

Trigger the immediate execution of all pending draw operations.

For the GPU backend this will resolve all rendering to the GPU surface backing the SkSurface that owns this canvas.

virtual SkISize SkCanvas::getBaseLayerSize ( ) const
virtual

Gets the size of the base or root layer in global canvas coordinates.

The origin of the base layer is always (0,0). The current drawable area may be smaller (due to clipping or saveLayer).

virtual bool SkCanvas::getClipBounds ( SkRect bounds) const
virtual

Return the bounds of the current clip (in local coordinates) in the bounds parameter, and return true if it is non-empty.

This can be useful in a way similar to quickReject, in that it tells you that drawing outside of these bounds will be clipped out.

virtual bool SkCanvas::getClipDeviceBounds ( SkIRect bounds) const
virtual

Return the bounds of the current clip, in device coordinates; returns true if non-empty.

Maybe faster than getting the clip explicitly and then taking its bounds.

const SkClipStack* SkCanvas::getClipStack ( ) const
inline

Return the clip stack.

The clip stack stores all the individual clips organized by the save/restore frame in which they were added.

Returns
the current clip stack ("list" of individual clip elements)
SkBaseDevice* SkCanvas::getDevice ( ) const
protected

DEPRECATED.

Return the canvas' device object, which may be null. The device holds the bitmap of the pixels that the canvas draws into. The reference count of the returned device is not changed by this call.

GrContext* SkCanvas::getGrContext ( )

Return the GPU context of the device that is associated with the canvas.

For a canvas with non-GPU device, NULL is returned.

bool SkCanvas::getProps ( SkSurfaceProps ) const

If the canvas is backed by pixels (cpu or gpu), this writes a copy of the SurfaceProps for the canvas to the location supplied by the caller, and returns true.

Otherwise, return false and leave the supplied props unchanged.

int SkCanvas::getSaveCount ( ) const

Returns the number of matrix/clip states on the SkCanvas' private stack.

This will equal # save() calls - # restore() calls + 1. The save count on a new canvas is 1.

SkBaseDevice* SkCanvas::getTopDevice ( bool  updateMatrixClip = false) const
private

saveLayer() can create another device (which is later drawn onto the previous device).

getTopDevice() returns the top-most device current installed. Note that this can change on other calls like save/restore, so do not access this device after subsequent canvas calls. The reference count of the device is not changed.

Parameters
updateMatrixClipIf this is true, then before the device is returned, we ensure that its has been notified about the current matrix and clip. Note: this happens automatically when the device is drawn to, but is optional here, as there is a small perf hit sometimes.
SkIRect SkCanvas::getTopLayerBounds ( ) const
private

Gets the bounds of the top level layer in global canvas coordinates.

We don't want this to be public because it exposes decisions about layer sizes that are internal to the canvas.

const SkMatrix& SkCanvas::getTotalMatrix ( ) const

Return the current matrix on the canvas.

This does not account for the translate in any of the devices.

Returns
The current matrix on the canvas.
SkImageInfo SkCanvas::imageInfo ( ) const

Return ImageInfo for this canvas.

If the canvas is not backed by pixels (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType.

virtual bool SkCanvas::isClipEmpty ( ) const
virtual

Return true if the current clip is empty (i.e.

nothing will draw). Note: this is not always a free call, so it should not be used more often than necessary. However, once the canvas has computed this result, subsequent calls will be cheap (until the clip state changes, which can happen on any clip..() or restore() call.

virtual bool SkCanvas::isClipRect ( ) const
virtual

Returns true if the current clip is just a (non-empty) rectangle.

Returns false if the clip is empty, or if it is complex.

sk_sp<SkSurface> SkCanvas::makeSurface ( const SkImageInfo ,
const SkSurfaceProps = nullptr 
)

Create a new surface matching the specified info, one that attempts to be maximally compatible when used with this canvas.

If there is no matching Surface type, NULL is returned.

If surfaceprops is specified, those are passed to the new surface, otherwise the new surface inherits the properties of the surface that owns this canvas. If this canvas has no parent surface, then the new surface is created with default properties.

static SkCanvas* SkCanvas::NewRasterDirect ( const SkImageInfo ,
void *  ,
size_t   
)
static

Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the specified pixels.

To access the pixels after drawing to them, the caller should call flush() or call peekPixels(...).

On failure, return NULL. This can fail for several reasons:

  1. invalid ImageInfo (e.g. negative dimensions)
  2. unsupported ImageInfo for a canvas
    • kUnknown_SkColorType, kIndex_8_SkColorType
    • kUnknown_SkAlphaType
    • this list is not complete, so others may also be unsupported

Note: it is valid to request a supported ImageInfo, but with zero dimensions.

bool SkCanvas::peekPixels ( SkPixmap )

If the canvas has readable pixels in its base layer (and is not recording to a picture or other non-raster target) and has direct access to its pixels (i.e.

they are in local RAM) return true, and if not null, return in the pixmap parameter information about the pixels. The pixmap's pixel address is only valid while the canvas object is in scope and unchanged. Any API calls made on canvas (or its parent surface if any) will invalidate the pixel address (and associated information).

On failure, returns false and the pixmap parameter will be ignored.

bool SkCanvas::quickReject ( const SkRect rect) const

Return true if the specified rectangle, after being transformed by the current matrix, would lie completely outside of the current clip.

Call this to check if an area you intend to draw into is clipped out (and therefore you can skip making the draw calls).

Parameters
rectthe rect to compare with the current clip
Returns
true if the rect (transformed by the canvas' matrix) does not intersect with the canvas' clip
bool SkCanvas::quickReject ( const SkPath path) const

Return true if the specified path, after being transformed by the current matrix, would lie completely outside of the current clip.

Call this to check if an area you intend to draw into is clipped out (and therefore you can skip making the draw calls). Note, for speed it may return false even if the path itself might not intersect the clip (i.e. the bounds of the path intersects, but the path does not).

Parameters
pathThe path to compare with the current clip
Returns
true if the path (transformed by the canvas' matrix) does not intersect with the canvas' clip
bool SkCanvas::readPixels ( const SkImageInfo dstInfo,
void *  dstPixels,
size_t  dstRowBytes,
int  srcX,
int  srcY 
)

Copy the pixels from the base-layer into the specified buffer (pixels + rowBytes), converting them into the requested format (SkImageInfo).

The base-layer pixels are read starting at the specified (srcX,srcY) location in the coordinate system of the base-layer.

The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle

srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());

srcR is intersected with the bounds of the base-layer. If this intersection is not empty, then we have two sets of pixels (of equal size). Replace the dst pixels with the corresponding src pixels, performing any colortype/alphatype transformations needed (in the case where the src and dst have different colortypes or alphatypes).

This call can fail, returning false, for several reasons:

  • If srcR does not intersect the base-layer bounds.
  • If the requested colortype/alphatype cannot be converted from the base-layer's types.
  • If this canvas is not backed by pixels (e.g. picture or PDF)
bool SkCanvas::readPixels ( SkBitmap bitmap,
int  srcX,
int  srcY 
)

Helper for calling readPixels(info, ...).

This call will check if bitmap has been allocated. If not, it will attempt to call allocPixels(). If this fails, it will return false. If not, it calls through to readPixels(info, ...) and returns its result.

bool SkCanvas::readPixels ( const SkIRect srcRect,
SkBitmap bitmap 
)

Helper for allocating pixels and then calling readPixels(info, ...).

The bitmap is resized to the intersection of srcRect and the base-layer bounds. On success, pixels will be allocated in bitmap and true returned. On failure, false is returned and bitmap will be set to empty.

void SkCanvas::replayClips ( ClipVisitor ) const

Replays the clip operations, back to front, that have been applied to the canvas, calling the appropriate method on the visitor for each clip.

All clips have already been transformed into device space.

void SkCanvas::resetMatrix ( )

Helper for setMatrix(identity).

Sets the current matrix to identity.

void SkCanvas::restore ( )

This call balances a previous call to save(), and is used to remove all modifications to the matrix/clip/drawFilter state since the last save call.

It is an error to call restore() more times than save() was called.

void SkCanvas::restoreToCount ( int  saveCount)

Efficient way to pop any calls to save() that happened after the save count reached saveCount.

It is an error for saveCount to be greater than getSaveCount(). To pop all the way back to the initial matrix/clip context pass saveCount == 1.

Parameters
saveCountThe number of save() levels to restore from
void SkCanvas::rotate ( SkScalar  degrees)

Preconcat the current matrix with the specified rotation about the origin.

Parameters
degreesThe amount to rotate, in degrees
void SkCanvas::rotate ( SkScalar  degrees,
SkScalar  px,
SkScalar  py 
)

Preconcat the current matrix with the specified rotation about a given point.

Parameters
degreesThe amount to rotate, in degrees
pxThe x coordinate of the point to rotate about.
pyThe y coordinate of the point to rotate about.
int SkCanvas::save ( )

This call saves the current matrix, clip, and drawFilter, and pushes a copy onto a private stack.

Subsequent calls to translate, scale, rotate, skew, concat or clipRect, clipPath, and setDrawFilter all operate on this copy. When the balancing call to restore() is made, the previous matrix, clip, and drawFilter are restored.

Returns
The value to pass to restoreToCount() to balance this save()
int SkCanvas::saveLayer ( const SkRect bounds,
const SkPaint paint 
)

This behaves the same as save(), but in addition it allocates an offscreen bitmap.

All drawing calls are directed there, and only when the balancing call to restore() is made is that offscreen transfered to the canvas (or the previous layer).

Parameters
bounds(may be null) This rect, if non-null, is used as a hint to limit the size of the offscreen, and thus drawing may be clipped to it, though that clipping is not guaranteed to happen. If exact clipping is desired, use clipRect().
paint(may be null) This is copied, and is applied to the offscreen when restore() is called
Returns
The value to pass to restoreToCount() to balance this save()
int SkCanvas::saveLayerAlpha ( const SkRect bounds,
U8CPU  alpha 
)

This behaves the same as save(), but in addition it allocates an offscreen bitmap.

All drawing calls are directed there, and only when the balancing call to restore() is made is that offscreen transfered to the canvas (or the previous layer).

Parameters
bounds(may be null) This rect, if non-null, is used as a hint to limit the size of the offscreen, and thus drawing may be clipped to it, though that clipping is not guaranteed to happen. If exact clipping is desired, use clipRect().
alphaThis is applied to the offscreen when restore() is called.
Returns
The value to pass to restoreToCount() to balance this save()
int SkCanvas::saveLayerPreserveLCDTextRequests ( const SkRect bounds,
const SkPaint paint 
)

Temporary name.

Will allow any requests for LCD text to be respected, so the caller must be careful to only draw on top of opaque sections of the layer to get good results.

void SkCanvas::scale ( SkScalar  sx,
SkScalar  sy 
)

Preconcat the current matrix with the specified scale.

Parameters
sxThe amount to scale in X
syThe amount to scale in Y
void SkCanvas::setClipRegion ( const SkRegion deviceRgn)
inline

Helper for clipRegion(rgn, kReplace_Op).

Sets the current clip to the specified region. This does not intersect or in any other way account for the existing clip region.

Parameters
deviceRgnThe region to copy into the current clip.
void SkCanvas::setMatrix ( const SkMatrix matrix)

Replace the current matrix with a copy of the specified matrix.

Parameters
matrixThe matrix that will be copied into the current matrix.
void SkCanvas::skew ( SkScalar  sx,
SkScalar  sy 
)

Preconcat the current matrix with the specified skew.

Parameters
sxThe amount to skew in X
syThe amount to skew in Y
void SkCanvas::translate ( SkScalar  dx,
SkScalar  dy 
)

Preconcat the current matrix with the specified translation.

Parameters
dxThe distance to translate in X
dyThe distance to translate in Y
bool SkCanvas::writePixels ( const SkImageInfo ,
const void *  pixels,
size_t  rowBytes,
int  x,
int  y 
)

This method affects the pixels in the base-layer, and operates in pixel coordinates, ignoring the matrix and clip.

The specified ImageInfo and (x,y) offset specifies a rectangle: target.

target.setXYWH(x, y, info.width(), info.height());

Target is intersected with the bounds of the base-layer. If this intersection is not empty, then we have two sets of pixels (of equal size), the "src" specified by info+pixels+rowBytes and the "dst" by the canvas' backend. Replace the dst pixels with the corresponding src pixels, performing any colortype/alphatype transformations needed (in the case where the src and dst have different colortypes or alphatypes).

This call can fail, returning false, for several reasons:

  • If the src colortype/alphatype cannot be converted to the canvas' types
  • If this canvas is not backed by pixels (e.g. picture or PDF)
bool SkCanvas::writePixels ( const SkBitmap bitmap,
int  x,
int  y 
)

Helper for calling writePixels(info, ...) by passing its pixels and rowbytes.

If the bitmap is just wrapping a texture, returns false and does nothing.

Member Data Documentation

bool SkCanvas::fIsScaleTranslate
private

Keep track of the device clip bounds and if the matrix is scale-translate.

This allows us to do a fast quick reject in the common case.


The documentation for this class was generated from the following file: