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SkShader::ContextRec Struct Reference

ContextRec acts as a parameter bundle for creating Contexts. More...

#include <SkShader.h>

Public Types

enum  DstType { kPMColor_DstType, kPM4f_DstType }
 

Public Member Functions

 ContextRec (const SkPaint &paint, const SkMatrix &matrix, const SkMatrix *localM, DstType dstType)
 

Public Attributes

const SkPaintfPaint
 
const SkMatrixfMatrix
 
const SkMatrixfLocalMatrix
 
const DstType fPreferredDstType
 

Detailed Description

ContextRec acts as a parameter bundle for creating Contexts.


The documentation for this struct was generated from the following file: