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SkGaussianEdgeShader Class Reference

Static Public Member Functions

static sk_sp< SkShaderMake ()
 Returns a shader that applies a Gaussian blur depending on distance to the edge Currently this is only useable with Circle and RRect shapes on the GPU backend. More...
 

Member Function Documentation

static sk_sp<SkShader> SkGaussianEdgeShader::Make ( )
static

Returns a shader that applies a Gaussian blur depending on distance to the edge Currently this is only useable with Circle and RRect shapes on the GPU backend.

Raster will draw nothing.


The documentation for this class was generated from the following file: