Skia
2DGraphicsLibrary
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Public Types | |
enum | TypeModifier { kNone_TypeModifier, kOut_TypeModifier, kIn_TypeModifier, kInOut_TypeModifier, kUniform_TypeModifier, kAttribute_TypeModifier, kVaryingIn_TypeModifier, kVaryingOut_TypeModifier } |
Early versions of GLSL have Varying and Attribute; those are later deprecated, but we still need to know whether a Varying variable should be treated as In or Out. More... | |
enum | { kNonArray = 0, kUnsizedArray = -1 } |
Values for array count that have special meaning. More... | |
Public Member Functions | |
GrShaderVar () | |
Defaults to a float with no precision specifier. | |
GrShaderVar (const SkString &name, GrSLType type, int arrayCount=kNonArray, GrSLPrecision precision=kDefault_GrSLPrecision) | |
GrShaderVar (const char *name, GrSLType type, int arrayCount=kNonArray, GrSLPrecision precision=kDefault_GrSLPrecision) | |
GrShaderVar (const char *name, GrSLType type, TypeModifier typeModifier, int arrayCount=kNonArray, GrSLPrecision precision=kDefault_GrSLPrecision) | |
void | set (GrSLType type, const SkString &name, TypeModifier typeModifier=kNone_TypeModifier, GrSLPrecision precision=kDefault_GrSLPrecision, int count=kNonArray) |
void | set (GrSLType type, const char *name, TypeModifier typeModifier=kNone_TypeModifier, GrSLPrecision precision=kDefault_GrSLPrecision, int count=kNonArray) |
bool | isArray () const |
Is the var an array. | |
bool | isUnsizedArray () const |
Is this an unsized array, (i.e. More... | |
int | getArrayCount () const |
Get the array length of the var. | |
void | setArrayCount (int count) |
Set the array length of the var. | |
void | setNonArray () |
Set to be a non-array. | |
void | setUnsizedArray () |
Set to be an unsized array. | |
SkString * | accessName () |
Access the var name as a writable string. | |
void | setName (const SkString &n) |
Set the var name. | |
void | setName (const char *n) |
const SkString & | getName () const |
Get the var name. | |
const char * | c_str () const |
Shortcut for this->getName().c_str();. | |
GrSLType | getType () const |
Get the type of the var. | |
void | setType (GrSLType type) |
Set the type of the var. | |
TypeModifier | getTypeModifier () const |
void | setTypeModifier (TypeModifier type) |
GrSLPrecision | getPrecision () const |
Get the precision of the var. | |
void | setPrecision (GrSLPrecision p) |
Set the precision of the var. | |
Protected Attributes | |
GrSLType | fType |
TypeModifier | fTypeModifier |
SkString | fName |
int | fCount |
GrSLPrecision | fPrecision |
anonymous enum |
Values for array count that have special meaning.
We allow 1-sized arrays.
Early versions of GLSL have Varying and Attribute; those are later deprecated, but we still need to know whether a Varying variable should be treated as In or Out.
TODO This really shouldn't live here, but until we have c++11, there is really no good way to write extensible enums. In reality, only none, out, in, inout, and uniform really make sense on this base class
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inline |
Is this an unsized array, (i.e.
declared with []).