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SkWriteBuffer.h
1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef SkWriteBuffer_DEFINED
10 #define SkWriteBuffer_DEFINED
11 
12 #include "SkData.h"
13 #include "SkImage.h"
14 #include "SkPath.h"
15 #include "SkPicture.h"
16 #include "SkPixelSerializer.h"
17 #include "SkRefCnt.h"
18 #include "SkWriter32.h"
19 #include "../private/SkTHash.h"
20 
21 class SkBitmap;
22 class SkFactorySet;
23 class SkFlattenable;
24 class SkRefCntSet;
25 
27 public:
28  SkWriteBuffer() {}
29  virtual ~SkWriteBuffer() {}
30 
31  virtual bool isCrossProcess() const = 0;
32 
33  virtual void writeByteArray(const void* data, size_t size) = 0;
34  void writeDataAsByteArray(SkData* data) {
35  this->writeByteArray(data->data(), data->size());
36  }
37  virtual void writeBool(bool value) = 0;
38  virtual void writeScalar(SkScalar value) = 0;
39  virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0;
40  virtual void writeInt(int32_t value) = 0;
41  virtual void writeIntArray(const int32_t* value, uint32_t count) = 0;
42  virtual void writeUInt(uint32_t value) = 0;
43  void write32(int32_t value) {
44  this->writeInt(value);
45  }
46  virtual void writeString(const char* value) = 0;
47 
48  virtual void writeFlattenable(const SkFlattenable* flattenable) = 0;
49  virtual void writeColor(SkColor color) = 0;
50  virtual void writeColorArray(const SkColor* color, uint32_t count) = 0;
51  virtual void writePoint(const SkPoint& point) = 0;
52  virtual void writePointArray(const SkPoint* point, uint32_t count) = 0;
53  virtual void writeMatrix(const SkMatrix& matrix) = 0;
54  virtual void writeIRect(const SkIRect& rect) = 0;
55  virtual void writeRect(const SkRect& rect) = 0;
56  virtual void writeRegion(const SkRegion& region) = 0;
57  virtual void writePath(const SkPath& path) = 0;
58  virtual size_t writeStream(SkStream* stream, size_t length) = 0;
59  virtual void writeBitmap(const SkBitmap& bitmap) = 0;
60  virtual void writeImage(const SkImage*) = 0;
61  virtual void writeTypeface(SkTypeface* typeface) = 0;
62  virtual void writePaint(const SkPaint& paint) = 0;
63 };
64 
68 class SkBinaryWriteBuffer final : public SkWriteBuffer {
69 public:
70  enum Flags {
71  kCrossProcess_Flag = 1 << 0,
72  };
73 
74  SkBinaryWriteBuffer(uint32_t flags = 0);
75  SkBinaryWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0);
77 
78  bool isCrossProcess() const override {
79  return SkToBool(fFlags & kCrossProcess_Flag);
80  }
81 
82  void reset(void* storage = NULL, size_t storageSize = 0) {
83  fWriter.reset(storage, storageSize);
84  }
85 
86  size_t bytesWritten() const { return fWriter.bytesWritten(); }
87 
88  void writeByteArray(const void* data, size_t size) override;
89  void writeBool(bool value) override;
90  void writeScalar(SkScalar value) override;
91  void writeScalarArray(const SkScalar* value, uint32_t count) override;
92  void writeInt(int32_t value) override;
93  void writeIntArray(const int32_t* value, uint32_t count) override;
94  void writeUInt(uint32_t value) override;
95  void writeString(const char* value) override;
96 
97  void writeFlattenable(const SkFlattenable* flattenable) override;
98  void writeColor(SkColor color) override;
99  void writeColorArray(const SkColor* color, uint32_t count) override;
100  void writePoint(const SkPoint& point) override;
101  void writePointArray(const SkPoint* point, uint32_t count) override;
102  void writeMatrix(const SkMatrix& matrix) override;
103  void writeIRect(const SkIRect& rect) override;
104  void writeRect(const SkRect& rect) override;
105  void writeRegion(const SkRegion& region) override;
106  void writePath(const SkPath& path) override;
107  size_t writeStream(SkStream* stream, size_t length) override;
108  void writeBitmap(const SkBitmap& bitmap) override;
109  void writeImage(const SkImage*) override;
110  void writeTypeface(SkTypeface* typeface) override;
111  void writePaint(const SkPaint& paint) override;
112 
113  bool writeToStream(SkWStream*);
114  void writeToMemory(void* dst) { fWriter.flatten(dst); }
115 
116  SkFactorySet* setFactoryRecorder(SkFactorySet*);
117  SkRefCntSet* setTypefaceRecorder(SkRefCntSet*);
118 
128  SkPixelSerializer* getPixelSerializer() const { return fPixelSerializer; }
129 
130 private:
131  const uint32_t fFlags;
132  SkFactorySet* fFactorySet;
133  SkWriter32 fWriter;
134 
135  SkRefCntSet* fTFSet;
136 
137  SkAutoTUnref<SkPixelSerializer> fPixelSerializer;
138 
139  // Only used if we do not have an fFactorySet
140  SkTHashMap<SkString, uint32_t> fFlattenableDict;
141 };
142 
143 #endif // SkWriteBuffer_DEFINED
The SkPath class encapsulates compound (multiple contour) geometric paths consisting of straight line...
Definition: SkPath.h:27
void setPixelSerializer(SkPixelSerializer *)
Set an SkPixelSerializer to store an encoded representation of pixels, e.g.
Definition: SkPoint.h:156
size_t size() const
Returns the number of bytes stored.
Definition: SkData.h:27
The SkMatrix class holds a 3x3 matrix for transforming coordinates.
Definition: SkMatrix.h:26
Definition: SkWriter32.h:25
The SkPaint class holds the style and color information about how to draw geometries, text and bitmaps.
Definition: SkPaint.h:46
Concrete implementation that serializes to a flat binary blob.
Definition: SkWriteBuffer.h:68
SkData holds an immutable data buffer.
Definition: SkData.h:22
#define SkToBool(cond)
Returns 0 or 1 based on the condition.
Definition: SkTypes.h:287
SkFlattenable is the base class for objects that need to be flattened into a data stream for either t...
Definition: SkFlattenable.h:70
The SkTypeface class specifies the typeface and intrinsic style of a font.
Definition: SkTypeface.h:42
The SkBitmap class specifies a raster bitmap.
Definition: SkBitmap.h:41
The SkRegion class encapsulates the geometric region used to specify clipping areas for drawing...
Definition: SkRegion.h:30
Interface for serializing pixels, e.g.
Definition: SkPixelSerializer.h:19
uint32_t SkColor
32 bit ARGB color value, not premultiplied.
Definition: SkColor.h:28
SkStream – abstraction for a source of bytes.
Definition: SkStream.h:38
Definition: SkStream.h:182
Definition: SkWriteBuffer.h:26
Definition: SkRect.h:390
const void * data() const
Returns the ptr to the data.
Definition: SkData.h:34
SkIRect holds four 32 bit integer coordinates for a rectangle.
Definition: SkRect.h:20
SkImage is an abstraction for drawing a rectagle of pixels, though the particular type of image could...
Definition: SkImage.h:45