Skia
2DGraphicsLibrary
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This is the complete list of members for SkPerlinNoiseShader::PerlinNoiseShaderContext, including all inherited members.
asAShadeProc(void **ctx) (defined in SkShader::Context) | SkShader::Context | virtual |
BlitAA typedef (defined in SkShader::Context) | SkShader::Context | |
BlitBW typedef (defined in SkShader::Context) | SkShader::Context | |
calculateTurbulenceValueForPoint(int channel, StitchData &stitchData, const SkPoint &point) const (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
chooseBlitProcs(const SkImageInfo &info, BlitState *state) (defined in SkShader::Context) | SkShader::Context | inline |
ComputeMatrixClass(const SkMatrix &) (defined in SkShader::Context) | SkShader::Context | protectedstatic |
Context(const SkShader &shader, const ContextRec &) (defined in SkShader::Context) | SkShader::Context | |
fMatrix (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
fPaintingData (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
fShader (defined in SkShader::Context) | SkShader::Context | protected |
getCTM() const (defined in SkShader::Context) | SkShader::Context | inlineprotected |
getFlags() const | SkShader::Context | inlinevirtual |
getInverseClass() const (defined in SkShader::Context) | SkShader::Context | inlineprotected |
getPaintAlpha() const (defined in SkShader::Context) | SkShader::Context | inlineprotected |
getTotalInverse() const (defined in SkShader::Context) | SkShader::Context | inlineprotected |
INHERITED typedef (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
kFixedStepInX_MatrixClass enum value (defined in SkShader::Context) | SkShader::Context | protected |
kLinear_MatrixClass enum value (defined in SkShader::Context) | SkShader::Context | protected |
kPerspective_MatrixClass enum value (defined in SkShader::Context) | SkShader::Context | protected |
MatrixClass enum name (defined in SkShader::Context) | SkShader::Context | protected |
noise2D(int channel, const StitchData &stitchData, const SkPoint &noiseVector) const (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
onChooseBlitProcs(const SkImageInfo &, BlitState *) (defined in SkShader::Context) | SkShader::Context | inlineprotectedvirtual |
PerlinNoiseShaderContext(const SkPerlinNoiseShader &shader, const ContextRec &) (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | |
set3DMask(const SkMask *) (defined in SkShader::Context) | SkShader::Context | inlinevirtual |
shade(const SkPoint &point, StitchData &stitchData) const (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | private |
ShadeProc typedef | SkShader::Context | |
shadeSpan(int x, int y, SkPMColor[], int count) override | SkPerlinNoiseShader::PerlinNoiseShaderContext | virtual |
shadeSpan4f(int x, int y, SkPM4f[], int count) (defined in SkShader::Context) | SkShader::Context | virtual |
shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) | SkShader::Context | virtual |
~Context() (defined in SkShader::Context) | SkShader::Context | virtual |
~PerlinNoiseShaderContext() (defined in SkPerlinNoiseShader::PerlinNoiseShaderContext) | SkPerlinNoiseShader::PerlinNoiseShaderContext | virtual |