8 #ifndef SkPaintImageFilter_DEFINED
9 #define SkPaintImageFilter_DEFINED
11 #include "SkImageFilter.h"
27 bool affectsTransparentBlack()
const override;
29 SK_TO_STRING_OVERRIDE()
32 #ifdef SK_SUPPORT_LEGACY_IMAGEFILTER_PTR
34 return Make(paint, rect).
release();
T *SK_WARN_UNUSED_RESULT release()
Return the bare pointer, and set the internal object pointer to nullptr.
Definition: SkRefCnt.h:363
Definition: SkImageFilter.h:55
Definition: SkPaintImageFilter.h:14
void flatten(SkWriteBuffer &) const override
Override this if your subclass needs to record data that it will need to recreate itself from its Cre...
virtual sk_sp< SkSpecialImage > onFilterImage(SkSpecialImage *src, const Context &, SkIPoint *offset) const =0
This is the virtual which should be overridden by the derived class to perform image filtering...
Definition: SkRefCnt.h:135
The SkPaint class holds the style and color information about how to draw geometries, text and bitmaps.
Definition: SkPaint.h:46
Base class for image filters.
Definition: SkImageFilter.h:35
Definition: SkWriteBuffer.h:26
Definition: SkImageFilter.h:37
SkIPoint holds two 32 bit integer coordinates.
Definition: SkPoint.h:40